By the way everyone:
The next session is number 21. I'm going to at least post bullet points as to what's happening from now on, with some mention of what already happened.
In our story so far:
- Because they were unable to gain access to the Sarshell factories and facilities, the PCs commited robbery on a criminal organization run by Vampires and what seems to be some sort of Soul Eating Monster. Using that money, they employed mercenaries and spies.
- Once they found out the information they needed, the Party engaged in raids and terrorist activities that crippled production in the city. A state of Emergency was enacted and Martial Law declared. Shrapnel took to the sewers and ambushed many of the patrolling soldiers. He also took it upon himself to destroy the Cult of Malar that had been operating in the area.
- Upon causing enough destruction so as to cause the Central Research Facility to split it's guard, the PCs assaulted it as Dracula and Shrapnel took over two Walking Cannon Towers and started bombing indiscriminately. This allowed Cotillion and Julius the opportunity to climb through the wreckage and find their way down. Inside they found two scientists, one terrified and one insane. After putting both of them down, the pair started searching the machine room for anything useful. The Room was filled with a Mythallar, a magic generator that contains great power. It was unfinished, so when Julius accidentally turned it on, the PCs had only a few moments to flee. The ensuing explosion created Soulfires to burn in the city, not merely killing, but utterly destroying the souls of those slain.
- After the disaster that was Sarshell, the PCs retreared to Reijaviik. There, they found out plots were brewing and unrest was high. A rebellion sparked and in the chaos they seized the opportunity and killed the Baron's adviser. The Baron was nowhere to be seen.
- A splinter group of Helmites, not that their god is dead, have made pacts with Devils and have taken over the city, with the country following.
- The PCs have fled the country at the Baron's and Vladici's behest, they find out the Feast was an elaborate trap engineered to kill dissidents and what the Baron predicted would be monstrous people, who would do terrible things(The Party).
- As they fled near the border, they split into two groups. Shrapnel was discovered, or at least he thought he was and detonated himself, along with all his bombs. The ensuing chaos, destruction and madness allowed everyone else a chance to flee.
- Once away from Impiltur, the group met up with a different operative, under the name of Redbeard, who would be coordinating them from now on. Their objective was to claim Cotillion's ancestral manor and use it as a forward base from which to launch raids and spy on Thay.
- On the way, they took a small detour to the insignificant town of Deepwell, a mining town. On the way, Marrek was harassed by an evil entity of hunger. In exchange for it's protection, Marrek swore to serve only Azalgo, a vengeful and malefic spirit.
- Inside Deepwell, Marrek got into a fight with a Narfell Tribe who was out on a trading run deep inside Thesk. He subsequently lost his armor and weapon. During this time, Dracula infiltrated the tribes camp and murdered the chieftain. The resulting rage was taken out on the town, now mostly destroyed and pillaged. In this, the tribe was helped by Redbeard, who found the men as kin and the women delightfully not as such.
- After he fled the town, Marrek beseached his new patron for vengeance against those who took his armor, but his sponsor, being a spiteful thing, struck down almost every barbarian and nearly killed Redbeard too. The Shaman of the tribe survived, however, and he gave his life away throwing a death curse. The corpses of his tribesmen rose as one and gave chase to Marrek.
- After having survived the affair, the group set out to Castle Brejik, a nearly sentient, utterly cruel and frightfully magical place that wants to kill them. They are now deep within it's interior, attempting to repair and control it.